Spell
NormalGlorious Numbers
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If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.
Glorious Numbers — Power Evaluation
Final Score: 54 ± 6 · Confidence: Medium
- Intrinsic: 53 · Deck: 54.5 · Meta: provisional
- Primary role: Recovery/Recursion · Secondary: Extender
Why it scores here
Glorious Numbers converts a Number Xyz already in the graveyard into a board presence plus a card drawn, and its second effect turns a graveyard card into Xyz material, so its value comes from recursion and a small card-flow engine rather than from its text alone. Recent deck evidence (91 decks, 49 in Chaos Chimera OTK, all at 3 typical copies) shows the card is consistently run and easy to fit, which supports the accessibility and deckbuilding scores, but it has no interaction and no combo evidence, so combo conversion stays at a middling 55. Frequency did not raise the score beyond the deck synergy; the card's effect 1 requires an empty monster zone, which costs a point of deck power.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | Live from the graveyard once a Number Xyz is there, and run in 91 recent decks at a typical 3 copies (observed; the graveyard requirement is verified from text). |
| Combo & Conversion | 55 | Revives a Number and draws 1 in one activation, a modest one-card board gain; no recorded combo boards exist to confirm a fuller conversion (inferred from text). |
| Resource Economy | 60 | Effect 1 nets +1 card (draw) and effect 2 trades a hand card for material while banishing from the graveyard, so there is no repeated advantage (verified from text). |
| Effect & Interaction | 5 | No negation, removal, or hand-trap reach; the only effects are summon, draw, and material attach (verified from text). |
| Material Utility | 10 | A Spell that cannot itself be material; its only material contribution is attaching a hand card to a Number, which is an enabler rather than a body (verified from text). |
| Resilience & Flexibility | 60 | Both effects can be used from the graveyard and each works once per turn, so it survives hand-only interaction and is usable across turns (verified from text, inferred for resilience). |
| Deck-Building Efficiency | 72 | Typical 3 copies in the Chaos Chimera OTK inclusion data at 100% and no garnet or banlist token in the evidence; the empty-monster-zone condition limits flexibility somewhat (observed; banlist assumed unlimited). |
Calculation
Weight profile: 0.7 Recovery/Recursion + 0.3 Extender. Intrinsic ≈ 53, Deck ≈ 54.5, Meta = provisional. Modifiers: conditional activation (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Recovers a Number Xyz from the graveyard and draws 1 in the same activation
- Effect 2 banishes from the graveyard as a cost, so the card keeps value after it is used
- Strong observed partner network with the Number and Rank-Up-Magic support cards
- Once-per-turn effects with graveyard activation, which resists hand-only interaction
Weaknesses
- Effect 1 requires an empty monster zone of your own, which is awkward on a populated board
- Depends on a Number Xyz being in the graveyard, so it is dead without that target
- No interaction, negation, or removal
- Evidence is concentrated in one archetype (Chaos Chimera OTK, 53.8% of decks), so it is less portable than the distinct-archetype count suggests
Counters / choke points
- Spell negation or a hand interrupt on activation (inferred, no named cards in evidence)
- Opponent graveyard or banish interaction that removes the Number Xyz target (inferred from text)
Best use
Recovery/Recursion: revive a Number Xyz from the graveyard and draw 1, then recycle the graveyard as material. Decks: Chaos Chimera OTK, Utopia. Suggested copies: 3.
Evidence & gaps
- Verified: Two once-per-turn effects: graveyard Special Summon of a Number Xyz with a draw, and graveyard banish to attach a hand card as material; Effect 1 requires you to control no monsters; 91 recent decks run the card, 49 of them Chaos Chimera OTK; Top partners include Rank-Up-Magic Numeron Force and Number 104: Masquerade at 58.2% each
- Observed: Average 2.1 copies per deck, with 44 decks at 3 copies; Chaos Chimera OTK usage statistic shows 100% inclusion at typical 3 copies; Partner co-occurrence of 46 to 58% across the Number support set
- Inferred: Primary role is recursion, with the draw making effect 1 a small card-flow engine; Its value depends on Number Xyz presence in the graveyard, which limits accessibility to Number-based lines; Spell negation or a hand interrupt is the most likely way to stop it before it resolves
- Data gaps: No combos supplied, so combo conversion is text-only inference No banlist token, so copies are assumed to be 3 (unlimited) No rulings or per-format copy limits in the evidence Only one guide mention, and it is a general archetype overview that does not analyse this card's role






